Studio Lighting 1
HDRI lighting 1
Studio Lighting 2
HDRI lighting 2
Topology overview
Normal and height Map overview
UVS (could have been better optimized)
Created an antique lantern! High poly 60k triangles baked down to 12k triangles. So the rendered lantern is a low to mid poly asset. 1 x 4k texture set. Modeled and unwrapped in Blender, Textured and rendered in Substance Painter. Game ready asset.